Cloud native EDA tools & pre-optimized hardware platforms
Drive your AR/VR innovation with our comprehensive optical design software, hardware, and services. Our tools are designed to optimize augmented reality optics and support the design of advanced AR/VR systems, which include microLEDs, holographic and diffractive optical elements (HOE/DOE optics), and sensors for head tracking, eye tracking, and gesture tracking.
Click on a tab below
Blue GaN uLED in RSoft
Sample light engine ray trace in LightTools
Use RSoft Photonic Device Tools facilitate the design and precise optimization of microLEDs and displays used in AR/VR systems, ensuring better performance and efficiency. Capabilities support improving light extraction efficiency by designing and simulating microstructures, calculating the characteristics of light sources for non-coherent and non-fixed polarization, and calculating the light extraction profile and rate at the chip level. LCOS and LCD performance can also be designed as well.
Light engines for AR/VR devices require an illumination module to illuminate the display.
CODE V can design the optics for uniform illumination.
LightTools can model the effects of non-ideal polarizing elements in the light engines.
Pancake lenses design in CODE V
Polarization film design (RSoft BSDF) and surface relief gratings in LightTools and RSoft
Use CODE V to design and optimize the imaging system that relays the display device to the eye. Transfer the optimized design to LightTools using the Optical System File (OSF) to model the system in its operational environment, including adding sources, eye lenses, and receivers.
For AR design involving diffracted gratings and waveguides, use RSoft Photonic Device Tools for grating design.
Pancake lenses simulation in LightTools
In LightTools, adjust the optical properties to account for splitting surfaces, as the sequential model in CODE V only considers the display path.
LightTools also performs stray light analysis for all device types.
Simulation and analysis in LightTools
Import the results into LightTools for comprehensive system analysis, including stray light analysis and visualization. For multi-grating designs, integrate and optimize the parameters from RSoft BSDF files within LightTools.
In LightTools, create and simulate eye tracking system models and model possible issues due to IR light generation from the temperature of the components themselves in the system.
In CODE V, design and optimize camera and sensor optics for AR/VR hardware, utilizing advanced optimization and tolerancing algorithms to ensure superior optical performance and manufacturability. Optical aberrations can be effectively reduced, distortion decreased, and resolution heightened using CODE V.
Use RSoft Photonics Device Tools to design the CMOS image sensors.
MetaOptic Designer is a powerful tool for developing metasurfaces for smart glasses:
Augment AR/VR device simulations by incorporating optical scattering data to understand how light interacts with surface materials. Our measurement solutions provide data to help you identify and reduce unwanted light scattering and enhance the user's visual experience.
Our expert optical engineering team offers comprehensive optical system design and simulation services to assist in designing AR/VR systems . Leveraging our extensive experience in imaging, illumination, HMDs and HUDs, we can assist with every aspect of your product design process from specification development and architecture selection to feasibility studies and full product design.
- Olga Resnick
Co-Founder
For JOYA Team, Synopsys' CODE V and LightTools software played pivotal roles in designing a revolutionary AR product.
The second generation of Brilliant Labs' AR product was designed with simplicity and mass adoption in mind. It was built on proven technology, scalable, and affordable. Thanks to CODE V's optimization and tolerance sensitivity analysis, JOYA team was able to reduce design time and system complexity. The virtual prototype created using LightTools provided an in-depth analysis of the AR system's performance without a physical prototype. This allowed JOYA to evaluate features such as image quality, resolution, color quality and contrast. It ensured image uniformity, reduced ghost images and artifacts, and optimized the see-through performance.